Blender 3D Cookbook

Blender 3D Cookbook

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This book will take you on a journey to understand the workflow normally used to create characters, from the modeling to the rendering stages using the tools of the last official release of Blender exclusively. This book helps you create a character mesh and sculpt features, using tools and techniques such as the Skin modifier and polygon merging. You will also get a detailed, step-by-step overview of how to rig and skin your character for animation, how to paint textures and create shaders, and how to perform rendering and compositing. With the help of this book, you will be making production-quality 3D models and characters quickly and efficiently, which will be ready to be added to your very own animated feature or game.This cookbook is based on the ultimate 2.7 series of Blender and illustrates the workflow to create from scratch the monster creature Gidiosaurus, a fictional humanoid biped reptilian warrior, almost 2 meters tall, with scaled skin and wearing a sort of simple medieval armor. So, by the use of recipes in this book, wea#39;ll see all the stages that a charactera#39;s creation workflow usually undergoes in a productionanbsp;...

Title:Blender 3D Cookbook
Author: Enrico Valenza
Publisher:Packt Publishing Ltd - 2015-07-30

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